<root>
  <LightRig>
    <LightGroups>
      <GroupList>
        <item_0>
          <LightGroup>
            <Name>Windmill</Name>
            <ShadowType>SceneLifeSpanObjects</ShadowType>
            <Position>
              <Vector3>
                <X>0</X>
                <Y>0</Y>
                <Z>0</Z>
              </Vector3>
            </Position>
            <Radius>0</Radius>
            <ShadowQuality>0.5</ShadowQuality>
            <ShadowPrimaryBias>1</ShadowPrimaryBias>
            <ShadowSecondaryBias>0.2</ShadowSecondaryBias>
            <ShadowPerSurfaceLOD>True</ShadowPerSurfaceLOD>
            <ShadowRenderLightsTogether>False</ShadowRenderLightsTogether>
            <ShadowGroup>False</ShadowGroup>
            <Lights>
              <LightList>
                <item_0>
                  <AmbientLight>
                    <Name>Ambient Lighting</Name>
                    <Enabled>True</Enabled>
                    <DiffuseColor>
                      <Vector3>
                        <X>0.7647059</X>
                        <Y>0.9803922</Y>
                        <Z>1</Z>
                      </Vector3>
                    </DiffuseColor>
                    <Intensity>0.45</Intensity>
                  </AmbientLight>
                </item_0>
                <item_1>
                  <DirectionalLight>
                    <Name>Sun</Name>
                    <Enabled>True</Enabled>
                    <DiffuseColor>
                      <Vector3>
                        <X>0.972549</X>
                        <Y>0.7098039</Y>
                        <Z>0.4627451</Z>
                      </Vector3>
                    </DiffuseColor>
                    <Intensity>1</Intensity>
                    <ShadowType>AllObjects</ShadowType>
                    <Direction>
                      <Vector3>
                        <X>-0.4670071</X>
                        <Y>-0.6856791</Y>
                        <Z>-0.5583445</Z>
                      </Vector3>
                    </Direction>
                    <ShadowQuality>1</ShadowQuality>
                    <ShadowPrimaryBias>1</ShadowPrimaryBias>
                    <ShadowSecondaryBias>0.04</ShadowSecondaryBias>
                    <ShadowPerSurfaceLOD>True</ShadowPerSurfaceLOD>
                  </DirectionalLight>
                </item_1>
              </LightList>
            </Lights>
          </LightGroup>
        </item_0>
      </GroupList>
    </LightGroups>
  </LightRig>
</root>